Privacy

Codename games need a clean public boundary.

Assassin Resistance uses the minimum data needed to run the event, show the ledger, and let admins moderate reports.

What is collected

Player names, codenames, target assignments, submitted eliminations, timestamps, locations, eyewitness status, admin actions, and essential session/cookie preferences.

What is public

Eliminated victims may appear as real name plus codename. Assassins appear by codename only. Ranking and badges are public codename records.

What stays private

Assassin real-name mappings, admin notes, unpublished future comments, and operational settings are not exposed on public pages.

Retention

This is a temporary event app. Admin can export, archive, or delete event data after the game according to event needs.

Privacy · Terms · Cookies